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Rocket Game

Description

This game was the second game I made, but the first game I fully finished. Inspired by other popular mobile games at the time, like Flappy Bird and Temple Run, I wanted to create a simple endless game that people could enjoy to kill time. In the game, you control a spaceship that is launched by using a slider on the bottom of the screen. The goal is to achieve the greatest height possible while avoiding falling asteroids. The game gets more difficult the higher you go, as the rocket travels with higher speed and more asteroids will spawn, making them harder to dodge. The game was made using the Unity Engine and C#. Most sprites were made using Photoshop.


Main menu
The game while playing